Has CC effects for every save, Attack the lowest. Max I can do 7/18/14/14/7/14. Strong all game long. isnt point blank shot importantend for early game or am i missing something how to play a the early levels ? +AC items. It’s cheesy and it works. Shambling mound is ok in a pinch. Imp. Can make use of CE helm early-game. Now we go through a phase where we mainly poke things with a fiery sword and almost don't use trip. You can use Echolocation from party Alchemist instead. Paladin is there to fix your saves and to provide extra AB/AC/Damage against bosses/tough foes. You can make use of that as well. Can longsword work with weapon finesse? Grab agile pick under old sycamore and then agile rapier from stag lord henchmen. when i tried it was red, gold, brass, may have been updated since. Kineticist - Weapon Finesse // Kinetic Blade // Earth, Kineticist - Outflank // Earth > Greater Trip, Kineticist - Crane Wing // Elemental Whispers > Lizard✝, Kineticist - Wings // Fire > Dazzling Display, Kineticist - Crane Riposte // Enduring Earth, Kineticist - Weapon Focus: Kinetic Blast // Dreadful Carnage, Kineticist - Shatter Defenses // Expanded Defense > Shroud of Water, Kineticist - Toughness✝✝ // Water > Blind Fight, Kineticist - Metakinesis: Empowered // Unraveling Infusion. Damage is nowhere near what some other classes can pull off. The Paladins take some of the best parts of the Fighter and Cleric classes and mix them together to make one pretty amazing class. This Harrim is better than the useless midget that could neither channel nor tank. ✝For tempo 1AC. Scimitars are a viable alternative. At level 6 we finally get to do what we were meant to: Keep things permanently tripped with bowling infusion. Also, thinking about doing Slayer (Deliverer) with few levels of Pala and Vivi. With legendary proportions on doesn’t need Gyronna to reach 70AC for unfair. Has sensei so you can drop a bard if you want to. I get the info "your INT score is less than 11 so you cannot cast spells of this level". Likes having an alchemist in the party for shield spell. Those things will take a lot of gather power to cast unless you want to burn yourself to oblivion. Especially low one is a godsend (it’s not like we plan to move much anyways). Otherwise buy one in your capital. Has some DR so won’t drop dead unless focused. Thought I need to represent this one as the other kineticist is designed more for comfortable late-game play on hard than anything. Barracks: +1 stability next to long house. Quicken spells serve dual purpose. This is a combat character. Hi, just have a question about your dex scion build. 7/19/14/14/7/18 stats for those. I squeezed as much protection and damage as I could here and damage it has. It has a total of 16 classes to choose from compared to nine in D&D. Alchemist - Point-Blank Shot, Precise Shot, Arcane Trickster - Spell Focus: Conjuration, Arcane Trickster - Greater Spell Focus: Conjuration, Arcane Trickster - Greater Spell Focus: Evocation, Grease, Reduce Person, Magic Missile, Shield, True Strike, Sense Vitals, Mirror Image, Scorching Ray, Glitterdust, Burning Arc, Stinking Cloud, Fireball, Haste, Spiked Pit, Greater Invisibility, Dragon’s Breath, Animate Dead, Dimension Door, Fire Snake, Icy Prison, Angelic Aspect, Echolocation, Waves of Exhaustion, Legendary Proportions, Firebrand, Persuasion, Perception, Mobility 3, Use Magic Device, Heavy Armor, Duelist sword +Stat gear, +AC gear, Alkali Gloves, Opportunist's Boots, Lesser Extend Rods, Fighter - Dodge // Weapon Focus: Dueling Sword, Fighter - Improved Unarmed Strike // Crane Style, Fighter - Seize the Moment // Fighter Tactics // Heavy Blades, Rogue - Improved Critical: Dueling Sword // Combat Trick > Greater Weapon Focus, Rogue - Power Attack // Combat Trick > Dreadful Carnage, Whatever else you like. The game was inspired by the Dungeons &Dragons universe and is an independent spinoff of the original Pathfinder RPG game, but has some distinct changes, especially where classes are concerned. Kineticist - Point-Blank Shot // Precise Shot // Fire / Extra Range, Kineticist - Weapon Focus: Kinetic Blast // Fire > Dreadful Carnage, Kineticist - Skill Focus: Persuasion // Fire’s Fury, Kineticist - Shatter Defences // Earth > Trip, Kineticist - Fury’s Fall // Earth > Greater Trip, Kineticist - Agile Maneuvers // Enduring Earth, Kineticist - Persuasive // Elemental Whispers - Centipede✝✝, Kineticist - Blind Fight // Expanded Defence > Flesh of Stone, Kineticist - Toughness // Fire > Iron Will, Kineticist - Cloud // Metakinesis: Empowered, Monk robes, fauchard(Mastery), stat items, AC items, Monk robe, cloak of winter wolf, opportunist’s boots, Alchemist - Combat Expertise(+2 int item) // Feral Mutagen, Alchemist - Trip // Combat Trick > Outflank, Alchemist - Crane Wing // Combat trick > Combat Reflexes, Sword Saint - Dazzling Display // Chosen Weapon: Fauchard, Alchemist - Combat Trick > Shatter Defenses, True strike, Shield, Restoration (Lesser), Stat spells, Haste, Displacement, Heroism, Echolocation, Greater invis. Pathfinder Kingmaker Builds â Regongar The Dragon In this Build we will Multiclass Magus and the Dragon Disciple Prestige Class . Most of his gear is found and not from artisans, which is a bonus. Is that the correct one or is daconic / red or something else meant? All builds on this page have been generously provided with permission by, Question about the sorc DD build. Race - Aasimar [Musetouched] I'll make an edit shortly. He will never have good AC. Can reach 70AC with buffs. Can be done as any race that has Str boost. That’s nice, I suppose. There are some good longswords late, but it might be a bit of a suffer.✝✝Can just go for 2 more magus levels. Kukris are more damage faster. Your standard nuker sorcerer with a good late-game plan. We get most of our damage from STR stacking. ✝ Or Blind Fight if you don't have an alchemist to give out Echolocation. a question for that kinetist build? 52 when enlarged. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Dragonkind III (Heightened) lvl 9, Mobility 3, Trickery Max, Persuasion (max), Perception (max), Stealth 1, Use Magic Device (spare), Monk Robes, best Elven Curve Blade you can find, +Stat Items, +AC items, Rogue - Finesse Training: Elven Curve Blade, Eldritch Knight - Improved Critical: Elven Curve Blade, Eldritch Knight - Greater Weapon Focus: Elven Curve Blade, Eldritch Knight - Weapon Specialization: Elven Curve Blade, Color Spray✝, Mage Armor✝, Shield✝✝, Enlarge Person✝✝, Reduce Person✝✝, True Strike, Vanish✝✝, Shocking Grasp, Mirror Image, Web✝, Glitterdust, Sense Vitals, Scorching Ray✝✝, +Stat Spells, Displacement, Haste✝✝, Heroism, Vampiric Touch, Resist energy (Communal)✝✝, Dispel Magic, Animate Dead, Greater Invisibility, Dimension Door, Protection from Energy (Communal), Transformation, Heroism (Greater), Dispel Magic (Greater), Elemental Assessor, Mobility 3, Knowledge: Arcana 5, Persuasion (Max), Greataxe (Vanquisher), Monk Robes, +Stat gear, Absolver cloak, Ring of Circumstances, Dreamer ring, Opportunist’s boots, Armor Bracers, Quicken Rod, Wind Breath or Riversong Amulet, Monk - Martial Weapons // Dodge // Crane Wing, Dragon Disciple - Outflank // Power Attack, Eldritch Knight - Improved Critical: Greataxe, Eldritch Knight - Greater Weapon Focus: Greataxe, Shield, True Strike, Enlarge Person, Corrosive Touch, Magic Missile, Haste, Rage, Resist Energy(Communal), Vampiric Touch, Greater Invisibility, Animate Dead, Dimension Door, Protection From Energy (Communal), Legendary Proportions, Waves of Exhaustion, Firebrand. Won’t break any records in terms of AC or Damage, but is solid enough on both fronts. There is no reason to go anything but human. Animate dead and bloodline spells will do fine as fodder summons. Just get your fast pet out there and kite stuff around those. Same can be said about persuasion foci. I'm looking at the Dex Scion. Archaeologist is taken for access to Slashing/Fencing Grace by lvl3. Level 18 We get Cloud. Brewery: +1 stability if there is a tavern, +1 loyalty if there is a windmill. That dreadful might not pop soon enough, but it’s there and will keep everything reasonably terrified of your existence. Power attack is taken mostly for dreadful carnage access, but usually is not worth the loss of AB. In an MMORPG people from all over the world meet on a virtual playground to explore areas, solve tricky riddles and undertake heroic exploits. Monk robes, AC gear, Stat Gear. Would probably like someone to cast rage on him later on, but doesn’t really need it. Pathfinder Kingmaker: Mercenary Builds (Gozreh Cleric & Sylvan Sorcerer) Home » Bot » Pathfinder Kingmaker: Mercenary Builds (Gozreh Cleric & Sylvan Sorcerer) Ybot January 30, 2021 Leave a comment Necromancy offers a healthy mix of damage and control. I picked a bit of utility here and there, but it’s not even comparable to conjuration sorc in that regard. You also have Pounce with a smilodon form, and more than enough AC to take a charge, so you won’t waste time running around. You will lose a tiny bit of AB, but will safely chop away with reach. The game is about as trustworthy as your average ex. 3 of those at max BAB. Don't remember if you get one in the starting kit. Pathfinder Kingmaker Animal Companion Guide Adventuring parties can be strengthened with hunting pets. Armor bracers. Otherwise - use those to heal, damage, control - whatever you fancy.