The Diesel Generator is a 3x5x3 multi-block machine added by the Immersive Engineering mod. The Kinetic Dynamo generates RF based on how fast the Windmill/Water Wheel spins, and other factors. One stack of coal, not coal blocks, got me over 47 million RF. Edit: Needs to be done with the Engineering hammer. Mods 60,304,746 Downloads Last Updated: Feb 1, 2021 Game Version: 1.16.5. Overall, it's about realism-inspired technology: Instead of glowing red tubes, it offers actual, hanging powerlines. Right-clicking the Kinetic Dynamo with one of those items will attach them onto the generator. Putting the block first and then de windmills/waterwheel (I tried with the windmill first, spend an hour fucking around with that too). It is used in the creation of an Improved Windmill. Shift-right clicking to place. It has no functionality of its own, and is used in the construction of the Windmill and the Improved Windmill Blade. Immersive Engineering Tweaks By SimonMeskens. [Immersive Engineering] Windmills suddenly don't work anymore FTB Infinity 2.0.2, fresh install on a newly hosted server. It is the advanced version of the Windmill. Windmill (Immersive Engineering) Windmill (IndustrialCraft 2) Windmill (Traincraft) This disambiguation page lists articles associated with the same title. It is used to generate energy in conjunction with a Windmill and/ or a Water Wheel.The Dynamo must be placed first, then Right-clicked on the front face with the device the Player wishes to use to spin the Dynamo. It uses energy (Redstone Flux) and combines Ethanol (8 mb) and Plant Oil (8 mb) to create Biodiesel (16 mb), a combustible fuel for Diesel Generator . Immersive Engineering: ID Name : Unknown First Appearance : MC 1.7.10 Type : Item Stackable : Yes (64) The Windmill Blade is an item added by Immersive Engineering mod. Already on GitHub? Rotating the block. Re-logging. It is used in the creation of the Windmill and the Improved Windmill Blade ; Windmill (Better With Mods) Windmill (Immersive Engineering) Windmill (IndustrialCraft 2) Windmill (Traincraft [Immersive Engineering] Windmills suddenly don't work anymore. :). Energy can be stored in a LV Capacitor. You'll also want an Engineer's Hammer. A retro-futuristic tech mod! to your account. The Engineer's Manual goes into more detail about the various voltage stages, so I ⦠Mods 60,247,161 Downloads Last Updated: Feb 1, 2021 Game Version: 1.16.5. Have a question about this project? The Windmill is a block added by Immersive Engineering.It is used to generate Redstone Flux (RF) when connected to a Kinetic Dynamo.. Building another Windmill of any type in close proximity (up to 7 blocks in front of it) will reduce its speed. So instead I get my steam from Thermal Expansion. Immersive Engineering Tweaks by SimonMeskens. The text was updated successfully, but these errors were encountered: Just making sure, but you have the windmill plugged into the hole right :), sidenote, you do not power a bellow with energy like that.. you want the other windmill or water wheel for that ( the better with mods ones with the axles and gears ). All sides of the block, excluding the top and bottom sides, can have one of the kinetic-based items on them. Client Information ⦠Power is output via the three copper-looking dots on the top of the multi-block, and the machine can be turned off by applying a redstone signal to the red dot on the front of the machine face. save. This handy tool can be used for a lot of things. I have done the Immersive Engineering steam build and love it, but it didn't work with my idea of an underground lab in my Foolcraft 3 world. 55 comments. It is best known for its multiblock machines, characterized by their industrial look. Weâll occasionally send you account related emails. By clicking “Sign up for GitHub”, you agree to our terms of service and A mod to bridge compatibility between Immersive Engineering's Garden Cloche and other mods Download. Immersive Engineering 1.12, 1.12.1 and 1.12.2 is a technological mod that goals to supply us technological parts to create lifelike methods, in addition to power era methods, similar to windmills, biodiesel or water wheels. It generates Redstone Flux (RF) using a Windmill, Water Wheel, or Improved Windmill. The Kinetic Dynamo is a block added by the Immersive Engineering mod.. Mods 59,888,766 Downloads Last Updated: Feb 1, 2021 Game Version: 1.16.5. I tried every fix from earlier threads. Immersive Engineering. The machines in this mod use the low, medium and high voltage which divided into 3 kinds: Low will be 256 ⦠It adds a number of structures that create a more realistic setting for power generation using the RF system. The Kinetic Dynamo is a block added by Immersive Engineering. Immersive Engineering. It is used to generate Redstone Flux (RF) when connected to a Kinetic Dynamo. Download Description ... - Fixed missing particle textures for waterwheel, windmill and excavator (Malte) - Fixed current transformers calculating wrong values (Malte) - Fixed tanks and silos being set to output by default (BluSunrize) Immersive Engineering makes use of 3 different levels of power connectors/cables -- lv, mv, and hv (low/medium/high voltage) which can respectively handle 256 RF/t, 1024 RF/t, and 4096 RF/t. Immersive Engineering Refinery is a structure added by the Immersive Engineering mod. Download Description ... - Fixed missing particle textures for waterwheel, windmill and excavator (Malte) - Fixed current transformers calculating wrong values (Malte) - Fixed tanks and silos being set to output by default (BluSunrize) 60,343,085 Downloads Last Updated: Feb 1, 2021 Game Version: 1.16.5